Some clone of an arcade game
To use this package, run the following command in your project's root directory:
A clone of an arcade game I enjoyed playing when I was a kid.
This is actually a D port of the original C# code I wrote (never published it though) where I tried out Xamarin and MonoGame. Both frameworks are really nice to work with, but I've been wanting to try out a completely new programming language as well (side-note: while looking for new languages I preferred compiled languages over interpreted ones since I already do a lot of Ruby, which is still my main love ❤️). After a long time of searching, it looks like I finally found a match: D. Oh, and porting the code took about three days.
Anyway, here's instructions on how to build (and run) it:
- DMD 2
- sdl2, sdl2image, sdl2ttf, sdl2_mixer
On macOS you can install these dependencies using homebrew:
brew install dmd dub sdl2 sdl2_image sdl2_ttf sdl2_mixer
Building is easy.
This should generate a
./crash-game executable in the repo root. Run it!
- 0.1.1 released 3 years ago
- BSD 2-clause
- Copyright © 2016, 2017, Georg Gadinger