dpp ~issue-237
Include C/C++ headers directly in D files
To use this package, run the following command in your project's root directory:
Manual usage
Put the following dependency into your project's dependences section:
d++ - #include C and C++ headers in D files
Goal
To directly #include
C and C++ headers in D files and have the same semantics and ease-of-use
as if the file had been #included
from C or C++ themselves. Warts and all, meaning that C enum
declarations
will pollute the global namespace, just as it does "back home".
This work was supported by Symmetry Investments.
Example
// c.h
#ifndef C_H
#define C_H
#define FOO_ID(x) (x*3)
int twice(int i);
#endif
// c.c
int twice(int i) { return i * 2; }
// foo.dpp
#include "c.h"
void main() {
import std.stdio;
writeln(twice(FOO_ID(5))); // yes, it's using a C macro here!
}
At the shell:
$ gcc -c c.c
$ d++ foo.dpp c.o
$ ./foo
$ 30
C++ support
C++ support is currently limited. Including any header from the C++
standard library is unlikely to work. Simpler headers might, the
probability rising with how similar the C++ dialect used is to
C. Despite that, dpp currently does try to translate classes,
templates and operator overloading. It's unlikely to work on
production headers without judicious use of the --ignore-cursor
and
--ignore-namespace
command-line options. When using these, the user
can then define their own versions of problematic declarations such as
std::vector
.
Limitations
- Only known to work on Linux with libclang versions 6 and up. It might work in different conditions.
- When used on multiple files, there might be problems with duplicate definitions depending on imports.
It is recommended to put all
#include
s in one.dpp
file and import the resulting D module. - Not currently able to translate Linux kernel headers.
Success stories
Known project headers whose translations produce D code that compiles:
- nanomsg/nn.h, nanomsg/pubsub.h
- curl/curl.h
- stdio.h, stdlib.h
- pthread.h
- julia.h
- xlsxwriter.h
- libvirt/libvirt.h, libvirt/virterror.h
- libzfs
- openssl/ssl.h
- imapfilter.h
- libetpan/libetpan.h
- Python.h
Compilation however doesn't guarantee they work as expected and YMMV. Please consult the examples.
Command-line arguments
It is likely that the header or headers need -I
flags to indicate paths to be searched,
both by this executable and by libclang itself. The --include-path
option can be
used for that, once for each such path.
Use -h
or --help
to learn more.
Details
d++
is an executable that wraps a D compiler such as dmd (the default) so that D files with #include
directives can be compiled.
It takes a .dpp
file and outputs a valid D file that can be compiled. The original can't since D
has no preprocessor, so the .dpp
file is "quasi-D", or "D with #include directives".
The only supported C preprocessor directive is #include
.
The input .dpp
file may also use C preprocessor macros defined in the file(s) it #include
s, just as a C/C++
program would (see the example above). It may not, however, define macros of its own.
d++
goes through the input file line-by-line, and upon encountering an #include
directive, parses
the file to be included with libclang, loops over the definitions of data structures and functions
therein and expands in-place the relevant D translations. e.g. if a header contains:
uint16_t foo(uint32_t a);
The output file will contain:
ushort foo(uint a);
d++ will also enclose each one of these original #include
directives with either
extern(C) {}
or extern(C++) {}
depending on the header file name and/or command-line options.
As part of expanding the #include
, and as well as translating declarations, d++ will also
insert text to define macros originally defined in the #include
d translation unit so that these
macros can be used by the D program. The reason for this is that nearly every non-trivial
C API requires the preprocessor to use properly. It is possible to mimic this usage in D
with enums and CTFE, but the result is not guaranteed to be the same. The only way to use a
C or C++ API as it was intended is by leveraging the preprocessor.
Trivial literal macros however(e.g. #define THE_ANSWER 42
) are translated as
D enums.
As a final pass before writing the output D file, d++ will run the C
preprocessor (currently the cpp binary installed on the system) on the
intermediary result of expanding all the #include
directives so that
any used macros are expanded, and the result is a D file that can be compiled.
In this fashion a user can write code that's not-quite-D-but-nearly that can "natively"
call into a C/C++ API by #include
ing the appropriate header(s).
Translation notes
enum
For convenience, this declaration:
enum Enum { foo, bar, baz }
Will generate this translation:
enum Enum { foo, bar, baz }
enum foo = Enum.foo;
enum bar = Enum.bar;
enum baz = Enum.baz;
This is to mimic C semantics with regards to the global namespace whilst also allowing one to, say, reflect on the enum type.
Renaming enums
There is the ability to rename C enums. With the following C definition:
enum FancyWidget { Widget_foo, Widget_bar }
Then adding this to your .dpp file after the #include
directive:
mixin dpp.EnumD!("Widget", // the name of the new D enum
FancyWidget, // the name of the original C enum
"Widget_"); // the prefix to cut out
will yield this translation:
enum Widget { foo, bar }
Names of structs, enums and unions
C has a different namespace for the aforementioned user-defined types. As such, this is legal C:
struct foo { int i; };
extern int foo;
The D translations just use the short name for these aggregates, and if there is a name collision
with a variable or function, the latter two get renamed and have a pragma(mangle)
added to
avoid linker failures:
struct foo { int i; }
pragma(mangle, "foo") extern __gshared int foo_;
Functions or variables with a name that is a D keyword
Similary to name collisions with aggregates, they get an underscore
appended and a pragma(mangle)
added so they link:
void debug(const char* msg);
Becomes:
pragma(mangle, "debug")
void debug_(const(char)*);
Build Instructions
Windows
- Install http://releases.llvm.org/6.0.1/LLVM-6.0.1-win64.exe into
C:\Program Files\LLVM\
, making sure to tick the "Add LLVM to the system PATH for all users" option. - Make sure you have LDC installed somewhere.
- Compile with
dub build --compiler=C:\path\to\bin\ldc2.exe
. - Copy
C:\Program Files\LLVM\bin\libclang.dll
next to thed++.exe
in thebin
directory.
Ubuntu
- Install
libclang-6.0-dev
with apt dub install dpp
dub run dpp -- yoursourcefilenamehere.dpp
- ~issue-237 released 4 years ago
- atilaneves/dpp
- boost
- Copyright © 2017-2018, Atila Neves
- Authors:
- Dependencies:
- libclang, sumtype
- Versions:
-
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