inochi-creator 0.8.4

Inochi2D rigging application

To use this package, run the following command in your project's root directory:

Manual usage
Put the following dependency into your project's dependences section:

Inochi Creator

Image of Inochi Creator Ada model by [ku-ini](

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Inochi Creator is an open source editor for the Inochi2D puppet format. This application allows you to rig models for use in games or for other real-time applications such as VTubing. Animation is achieved by morphing, transforming and in other ways distorting layered 2D textures in real-time. These distortions can trick the end user in to perciving 3D depth in the 2D art.

If you are a VTuber wanting to use Inochi2D we highly recommend checking out Inochi Session as well.



Stable Builds

     Buy on

Experimental Builds

     Nightly Builds


For package maintainers

We do not officially support packages that we don't officially build ourselves, we ask that you build using the barebones configurations, as the branding assets are copyright the Inochi2D Project. You may request permission to use our branding assets in your package by submitting an issue.

Barebones builds are more or less equivalent to official builds with the exception that branding is removed, and that we don't accept support tickets unless a problem can be replicated on an official build.

Links in source/creator/config.d should be updated to point to your package's issues list, as we do not accept issues from non-official builds.



It's occasionally the case that our dependencies are out of sync with dub, so it's somewhat recommended if you're building from source to clone the tip of main and dub add-local . "<version matching inochi-creator dep>" any of our forked dependencies (i18n-d, psd-d, bindbc-imgui, facetrack-d, inmath, inochi2d). This will generally keep you up to date with what we're doing, and it's how the primary contributors work. Ideally we'd have a script to help set this up, but currently we do it manually, PRs welcome :)

Because our project has dependencies on C++ through bindbc-imgui, and because there's no common way to get imgui binaries across platforms, we require a C++ toolchain as well as a few extra dependencies installed. These will be listed in their respective platform sections below. Currently you have to recursively clone bindbc-imgui from git and set its version to 0.7.0, otherwise the build will fail.

Once the below dependencies are met, building and running inochi-creator should be as simple as calling dub within this repo.


  • Visual Studio 2022 (With "Desktop development with C++" workflow installed)
  • In theory, "Build Tools for Visual Studio 2022" should also work, but is untested.
  • CMake (Currently 3.16 or higher is needed.)
  • Dlang, either dmd or ldc (ldc recommended)


  • The equivalent of build-essential on Ubuntu, on centos 7, this was sudo yum groupinstall 'Development Tools', this should get you a working C++ toolchain.
  • Dlang, either dmd or ldc (ldc recommended)
  • CMake (Currently 3.16 or higher is needed.)
  • SDL2 (developer package)
  • Freetype (developer package)
  • appimagetool (for building an AppImage)
  • Inochi2D Project
inochi2d, i2d-imgui, kra-d, tinyfiledialogs, facetrack-d, bindbc-sdl, dcv:core, i18n-d, psd-d, inmath
0.8.5 2024-May-26
0.8.4 2024-Feb-27
0.8.3 2023-Sep-13
0.8.2 2023-Aug-12
0.8.1 2023-Jul-09
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