iota 0.1.0-alpha
Multimedia I/O library for D
To use this package, run the following command in your project's root directory:
Manual usage
Put the following dependency into your project's dependences section:
iota
Input-output (audio, controls, etc) library for D. Intended as a D language native replacement for SDL, SFML, etc.
Current state
Component | Windows | Linux |
---|---|---|
Audio | Preliminary, output stream works | Not yet implemented |
Keyboard | Not yet implemented | Not yet implemented |
Mouse | Not yet implemented | Not yet implemented |
Game controllers | Not yet implemented | Not yet implemented |
Audio
Windows
Only WASAPI output is supported at the moment, but it seems to work correctly. Buffer overflow protection is done through spinning in a loop alongside with the wait. It's not nice, but works, and eliminates possible issues from inconsistent buffer sizes. This might be a source of some audio glitches if my ears don't cheat.
Deinitialization is automatic through destructors and bug free. Windows-specific error-codes are handled as should.
Examples
See testsource/app.d
for audio!
- 0.1.0-alpha released 3 years ago
- ZILtoid1991/iota
- BSL-1.0
- Copyright © 2021, laszl
- Authors:
- Sub packages:
- iota:test
- Dependencies:
- bitleveld
- Versions:
-
0.4.0-beta.3 2024-Nov-18 0.4.0-beta.2 2024-Nov-14 0.4.0-beta 2024-Nov-13 0.4.0-alpha 2024-Nov-05 0.3.2 2024-Oct-19 - Download Stats:
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- Score:
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- Short URL:
- iota.dub.pm