wsf 1.0.0
WereShift Format
To use this package, run the following command in your project's root directory:
						Manual usage
						
						Put the following dependency into your project's dependences section:
					
WereShift Format
A D binary serialization format made for the game "Wereshift". It can be used elsewhere as a small binary format.
Parsing file
Tag data = Tag.parseFile("file.wsf");
writeln(data["foo"]);
writeln(data.seq[0]);
Building file
Tag myData = Tag.emptyCompound();
myData["foo"] = "bar";
myData.seq ~= new Tag("baz");
// Note: this will overwrite the contents of the file
myData.buildFile("file.wsf");
Notes
TODO
- Memory based streams
 - Proper struct/class serialization via interface
 - C interface(?)
 
- 1.0.0 released 6 years ago
 - CospecGames/wsf
 - BSL-1.0
 - Copyright © 2019, Luna Nielsen
 
- Authors:
 - Dependencies:
 - taggedalgebraic
 - Versions:
 - 
						
Show all 2 versions1.0.0 2019-Oct-30 ~master 2019-Nov-15  - Download Stats:
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 - Score:
 - 0.7
 - Short URL:
 - wsf.dub.pm